Ships


Self-propelled interstellar propulsion and warp vehicles

Ships are your home, Your life, your legacy

Ships provide mobility, defense, commerce, and habitation. They carry not just cargo and passengers, but stories—written in battle scars, retrofit modules, and renamed registries. As your ship evolves, so does your story in Quark’s galaxy.

DYnamic Experiences

Ships are not static. They can be damaged, disabled, abandoned, or destroyed. They can also be boarded, inspected, rebuilt, and renamed. You can buy, sell, salvage, or steal ships. They can dock at planets, orbiting stations, and even other ships. Their stories accumulate through scars, upgrades, and crew logs.

In Quark, your ship is a central part of your story. Whether you're a wandering pathfinder in a rusted canoe or the commander of a carrier-class capital vessel, your ship is where your legacy begins.

Third Spaces in Space

Ships in Quark aren't just vehicles. They're shared spaces. Players can join the same crew, explore together in real time, and operate ships cooperatively. Whether you’re charting a new star system or defending your cargo from raiders, co-piloting a ship brings multiplayer storytelling to life.

  • Real-time voice chat via onboard intercoms allows crew members to communicate across rooms, decks, or ship-to-ship.

  • Crew roles emerge naturally—one player handles navigation, another manages shields, another operates turrets or maintains engines.